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A key to gaining cooperative behavior in a repeated game is:


A) it must be repeated indefinitely.
B) there must be a definitive end to the game.
C) the players must commit to always acting in their own self-interest.
D) at least one player must have a dominant strategy.

E) A) and C)
F) B) and C)

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Games with a noncooperative equilibrium:


A) always result in a negative-negative outcome.
B) always result in a positive-positive outcome.
C) can result in either a positive-positive or negative-negative outcome.
D) always result in a positive-negative outcome (zero-sum) .

E) B) and D)
F) A) and C)

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Games with a negative-negative outcome:


A) must have a noncooperative equilibrium.
B) are not necessarily the best outcome for the players involved.
C) result from players acting in their own self-interest.
D) All of these statements are true.

E) A) and B)
F) None of the above

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In games,strategies are:


A) the plans of action that players follow to achieve their goals.
B) the different sets of actions that players could follow during a game.
C) the same for everyone to achieve the same goal.
D) All of these statements are true.

E) None of the above
F) A) and B)

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In the prisoner's dilemma game:


A) a negative-negative outcome can be predicted.
B) a dominant strategy exists for both players.
C) a noncooperative equilibrium can be predicted.
D) All of these statements are true.

E) A) and B)
F) B) and D)

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For a commitment strategy to work:


A) the punishment must be so bad that it outweighs the incentive to defect in the game.
B) the punishment must be immediately after the game is played.
C) both players must agree to a punishment.
D) no player may have a dominant strategy.

E) A) and B)
F) A) and C)

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In repeated games:


A) a cooperative outcome is more likely than in a single game.
B) a noncooperative outcome is more likely than in a single game.
C) cooperation never happens.
D) players always cooperate and enjoy a mutually beneficial equilibrium.

E) None of the above
F) C) and D)

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A commitment strategy is an agreement in which players agree to:


A) submit to a penalty in the future if they defect from a given strategy.
B) cooperate before the game begins.
C) cooperate in repeated games until someone defects.
D) None of these is a definition of a commitment strategy.

E) None of the above
F) A) and B)

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Collusion:


A) occurs only when no dominant strategy is present.
B) can occur when dominant strategies are present for both players.
C) is observed,but economists cannot theoretically model it.
D) is a theoretical concept that is rarely observed.

E) B) and C)
F) A) and B)

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All games involve which of the following?


A) Rules
B) Strategies
C) Payoffs
D) All games involve all of these things.

E) C) and D)
F) A) and D)

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Backward induction involves:


A) a process of analyzing a problem in reverse.
B) thinking forward and working backward.
C) starting with the last choice and working backward to determine an optimal strategy.
D) All of these statements are true.

E) A) and D)
F) All of the above

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A way to summarize the actions and payoffs of a sequential game is to use a:


A) decision matrix.
B) decision tree.
C) payoff tree.
D) flowchart.

E) A) and B)
F) A) and D)

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Collusion is when businesses:


A) agree to cooperate,and their behavior does not serve public interest.
B) agree to cooperate,and the U.S.government works hard to encourage this behavior.
C) have noncooperative outcomes,because they compete outside the public eye.
D) act in their own self-interest and ignore what the other businesses are doing.

E) B) and D)
F) B) and C)

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In games,rules:


A) define the actions that are allowed in a game.
B) need to be loosely adhered to in order to predict an outcome.
C) define the winners of a game.
D) outline the wrong choices that could be made in a game.

E) C) and D)
F) A) and D)

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Cooperative equilibriums:


A) are impossible to reach in real life.
B) never occur unless players act in their own self-interest.
C) None of these statements is true.
D) never result in positive-positive outcomes.

E) A) and C)
F) None of the above

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Games:


A) only have one possible stable outcome.
B) may have noncooperative equilibriums that are positive-positive outcomes.
C) must have a dominant strategy present in order to reach an equilibrium.
D) None of these statements is true.

E) A) and B)
F) None of the above

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A game with a first-mover advantage is one in which:


A) the player who chooses first gets a higher payoff than those who follow.
B) the player who chooses first gets to decide if a repeated game will start with cooperation from the beginning.
C) the first player to move determines the payoffs for the rest of the game.
D) None of these statements is true.

E) C) and D)
F) A) and C)

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The prisoner's dilemma is a game of strategy:


A) in which people make rational choices that lead to a less-than-ideal result for all.
B) in which people make rational choices that lead to the ideal result for all.
C) that leads everyone to be as well off as possible without making another worse off.
D) that leads people to make irrational choices that lead to the ideal result for all.

E) None of the above
F) A) and B)

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To economists,games are:


A) any situation in which players pursue strategies designed to achieve their goals.
B) a trivial pursuit,and should not be used to analyze the economy or its actors.
C) a way to simplify and minimize the true importance of situations like war.
D) All of these statements are true.

E) B) and C)
F) All of the above

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A dominant strategy is one:


A) that is the best one to follow,no matter what strategy other players choose.
B) in which a player is forced to choose given the rules of the game.
C) in which a player must choose,even though it does not optimize his outcome.
D) that is best to follow only for certain strategy choices of rivals.

E) None of the above
F) A) and B)

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